【Android】VirtualDisplay创建流程及原理

Android VirtualDisplay创建流程及原理

  • Android DisplayManager提供了createVirtualDisplay接口,用于创建虚拟屏。虚拟屏可用于录屏(网上很多资料说这个功能),分屏幕(比如一块很长的屏幕,通过虚拟屏分出不同的区域)等等。

创建VirtualDisplay

  • DisplayManager中的函数原型如下。后两个Hide的API,只有平台的应用才可以使用。
// frameworks/base/core/java/android/hardware/display/DisplayManager.java
public VirtualDisplay createVirtualDisplay(@NonNull String name,
		int width, int height, int densityDpi, @Nullable Surface surface, int flags) {
}

public VirtualDisplay createVirtualDisplay(@NonNull String name,
		int width, int height, int densityDpi, @Nullable Surface surface, int flags,
		@Nullable VirtualDisplay.Callback callback, @Nullable Handler handler) {
}
/** @hide */
public VirtualDisplay createVirtualDisplay(@Nullable MediaProjection projection,
		@NonNull String name, int width, int height, int densityDpi, @Nullable Surface surface,
		int flags, @Nullable VirtualDisplay.Callback callback, @Nullable Handler handler,
		@Nullable String uniqueId) {
}
/** @hide */
public VirtualDisplay createVirtualDisplay(@Nullable MediaProjection projection,
		@NonNull VirtualDisplayConfig virtualDisplayConfig,
		@Nullable VirtualDisplay.Callback callback, @Nullable Handler handler) {
}
  • 补充一点,MediaProjection中也提供了 createVirtualDisplay这个接口,实际上也是通过调用DisplayManager实现的功能。
// frameworks/base/media/java/android/media/projection/MediaProjection.java
    public VirtualDisplay createVirtualDisplay(@NonNull VirtualDisplayConfig virtualDisplayConfig,
            @Nullable VirtualDisplay.Callback callback, @Nullable Handler handler) {
        DisplayManager dm = mContext.getSystemService(DisplayManager.class);
        // 调用DisplayManager的接口
        return dm.createVirtualDisplay(this, virtualDisplayConfig, callback, handler);
    }
  • 创建VirtualDisplay时,需要传入Surface。**VirtualDisplay上要绘制的内容,实际是通过传入的Surface显示出来的。**比如在主屏(根据物理屏,分配逻辑Display)上创建了一个SurfaceView,通过把这个SurfaceView传给VirtualDisplay。那么VirtualDisplay的 内容,实际上是在主屏的SurfaceView上显示的。下面是一段Android原生的例子。
// frameworks/base/packages/SystemUI/tests/src/com/android/systemui/navigationbar/NavigationBarButtonTest.java
private Display createVirtualDisplay() {
	final String displayName = "NavVirtualDisplay";
	final DisplayInfo displayInfo = new DisplayInfo();
	mContext.getDisplay().getDisplayInfo(displayInfo);

	final DisplayManager displayManager = mContext.getSystemService(DisplayManager.class);

	// 创建ImageReader,通过它得到一张Surface
	mReader = ImageReader.newInstance(displayInfo.logicalWidth,
			displayInfo.logicalHeight, PixelFormat.RGBA_8888, 2);

	assertNotNull("ImageReader must not be null", mReader);

	// 创建虚拟屏,传入Surface。
	mVirtualDisplay = displayManager.createVirtualDisplay(displayName, displayInfo.logicalWidth,
			displayInfo.logicalHeight, displayInfo.logicalDensityDpi, mReader.getSurface(),
			0 /*flags*/);

	assertNotNull("virtual display must not be null", mVirtualDisplay);

	waitForDisplayReady(mVirtualDisplay.getDisplay().getDisplayId());

	return mVirtualDisplay.getDisplay();
}
  • 上面的例子中创建虚拟屏,返回Display(实际上是VirtualDislay)对象。有了Display对象,我们就可以将View绑定到这个虚拟的Display上了(绑定网上方法比较多可自行搜索)。关于Surface的创建,有很多种方法,比如通过SurfaceContron+Buffer这种方式也可以。
  • VituralDisplay创建时,需要提供flag。其值定义如下,可通过 “或”将flag组合。
 
    public static final int VIRTUAL_DISPLAY_FLAG_PUBLIC = 1 << 0;

    public static final int VIRTUAL_DISPLAY_FLAG_PRESENTATION = 1 << 1;

    public static final int VIRTUAL_DISPLAY_FLAG_SECURE = 1 << 2;

    public static final int VIRTUAL_DISPLAY_FLAG_OWN_CONTENT_ONLY = 1 << 3;

    public static final int VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR = 1 << 4;

    public static final int VIRTUAL_DISPLAY_FLAG_CAN_SHOW_WITH_INSECURE_KEYGUARD = 1 << 5;

    public static final int VIRTUAL_DISPLAY_FLAG_SUPPORTS_TOUCH = 1 << 6;

    public static final int VIRTUAL_DISPLAY_FLAG_ROTATES_WITH_CONTENT = 1 << 7;

    public static final int VIRTUAL_DISPLAY_FLAG_DESTROY_CONTENT_ON_REMOVAL = 1 << 8;

    public static final int VIRTUAL_DISPLAY_FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS = 1 << 9;

    public static final int VIRTUAL_DISPLAY_FLAG_TRUSTED = 1 << 10;

    public static final int VIRTUAL_DISPLAY_FLAG_OWN_DISPLAY_GROUP = 1 << 11;
  • DisplayManager公开的接口中,有VirtualDisplay.Callback ,提供了其状态的回调。
    public static abstract class Callback {
        /**
         * Called when the virtual display video projection has been
         * paused by the system or when the surface has been detached
         * by the application by calling setSurface(null).
         * The surface will not receive any more buffers while paused.
         */
         public void onPaused() { }

        /**
         * Called when the virtual display video projection has been
         * resumed after having been paused.
         */
         public void onResumed() { }

        /**
         * Called when the virtual display video projection has been
         * stopped by the system.  It will no longer receive frames
         * and it will never be resumed.  It is still the responsibility
         * of the application to release() the virtual display.
         */
        public void onStopped() { }
    }

VirtualDisplay原理

  • 关于VirtualDisplay的实现原理,主要从AndroidFramework角度进行分析。

    在这里插入图片描述

// /frameworks/base/core/java/android/hardware/display/DisplayManager.javapublic VirtualDisplay createVirtualDisplay(@NonNull String name,		int width, int height, int densityDpi, @Nullable Surface surface, int flags) {	return createVirtualDisplay(name, width, height, densityDpi, surface, flags, null, null);}public VirtualDisplay createVirtualDisplay(@NonNull String name,		int width, int height, int densityDpi, @Nullable Surface surface, int flags,		@Nullable VirtualDisplay.Callback callback, @Nullable Handler handler) {	final VirtualDisplayConfig.Builder builder = new VirtualDisplayConfig.Builder(name, width,			height, densityDpi);	builder.setFlags(flags);	if (surface != null) {		builder.setSurface(surface);	}	return createVirtualDisplay(null /* projection */, builder.build(), callback, handler);}// TODO : Remove this hidden API after remove all callers. (Refer to MultiDisplayService)/** @hide */public VirtualDisplay createVirtualDisplay(@Nullable MediaProjection projection,		@NonNull String name, int width, int height, int densityDpi, @Nullable Surface surface,		int flags, @Nullable VirtualDisplay.Callback callback, @Nullable Handler handler,		@Nullable String uniqueId) {	final VirtualDisplayConfig.Builder builder = new VirtualDisplayConfig.Builder(name, width,			height, densityDpi);	builder.setFlags(flags);	if (uniqueId != null) {		builder.setUniqueId(uniqueId);	}	if (surface != null) {		builder.setSurface(surface);	}	return createVirtualDisplay(projection, builder.build(), callback, handler);}/** @hide */public VirtualDisplay createVirtualDisplay(@Nullable MediaProjection projection,		@NonNull VirtualDisplayConfig virtualDisplayConfig,		@Nullable VirtualDisplay.Callback callback, @Nullable Handler handler) {	// 走的这里,会调用到DisplayManagerGlobal中。	return mGlobal.createVirtualDisplay(mContext, projection, virtualDisplayConfig, callback,			handler);}
  • DisplayManagerGlobal调用DMS(DisplayManagerService)服务创建虚拟屏,得到DMS返回的DisplayID后,通过DisplayID在Client端创建了VirtualDisplay对象。
// /frameworks/base/core/java/android/hardware/display/DisplayManager.javapublic VirtualDisplay createVirtualDisplay(@NonNull Context context, MediaProjection projection,		@NonNull VirtualDisplayConfig virtualDisplayConfig, VirtualDisplay.Callback callback,		Handler handler) {	VirtualDisplayCallback callbackWrapper = new VirtualDisplayCallback(callback, handler);	// 从MediaProjection过来的调用,这个地方非空。	IMediaProjection projectionToken = projection != null ? projection.getProjection() : null;	int displayId;	try {		// 告知DMS创建虚拟屏,并返回DisplayID		displayId = mDm.createVirtualDisplay(virtualDisplayConfig, callbackWrapper,				projectionToken, context.getPackageName());	} catch (RemoteException ex) {		throw ex.rethrowFromSystemServer();	}	if (displayId < 0) {		Log.e(TAG, "Could not create virtual display: " + virtualDisplayConfig.getName());		return null;	}		// 通过DisplayID,取得Display对象信息(也是调用DMS得到的)	Display display = getRealDisplay(displayId);	if (display == null) {		Log.wtf(TAG, "Could not obtain display info for newly created "				+ "virtual display: " + virtualDisplayConfig.getName());		try {			// 创建失败,需要释放			mDm.releaseVirtualDisplay(callbackWrapper);		} catch (RemoteException ex) {			throw ex.rethrowFromSystemServer();		}		return null;	}		// 创建VirtualDisplay	return new VirtualDisplay(this, display, callbackWrapper,			virtualDisplayConfig.getSurface());}
  • DisplayManagerService(DMS)中创建DisplayDevice并添加到Device列表中管理
// /frameworks/base/services/core/java/com/android/server/display/DisplayManagerService.java@Override // Binder callpublic int createVirtualDisplay(VirtualDisplayConfig virtualDisplayConfig,		IVirtualDisplayCallback callback, IMediaProjection projection, String packageName) {			// 检查uid与包名,是否相符。	final int callingUid = Binder.getCallingUid();	if (!validatePackageName(callingUid, packageName)) {		throw new SecurityException("packageName must match the calling uid");	}	if (callback == null) {		throw new IllegalArgumentException("appToken must not be null");	}	if (virtualDisplayConfig == null) {		throw new IllegalArgumentException("virtualDisplayConfig must not be null");	}	//  拿到client端传过来的surface对象	final Surface surface = virtualDisplayConfig.getSurface();	int flags = virtualDisplayConfig.getFlags();	if (surface != null && surface.isSingleBuffered()) {		throw new IllegalArgumentException("Surface can't be single-buffered");	}	// 下面开始针对Flag,做一些逻辑判断。	if ((flags & VIRTUAL_DISPLAY_FLAG_PUBLIC) != 0) {		flags |= VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR;		// Public displays can't be allowed to show content when locked.		if ((flags & VIRTUAL_DISPLAY_FLAG_CAN_SHOW_WITH_INSECURE_KEYGUARD) != 0) {			throw new IllegalArgumentException(					"Public display must not be marked as SHOW_WHEN_LOCKED_INSECURE");		}	}	if ((flags & VIRTUAL_DISPLAY_FLAG_OWN_CONTENT_ONLY) != 0) {		flags &= ~VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR;	}	if ((flags & VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR) != 0) {		flags &= ~VIRTUAL_DISPLAY_FLAG_OWN_DISPLAY_GROUP;	}	if (projection != null) {		try {			if (!getProjectionService().isValidMediaProjection(projection)) {				throw new SecurityException("Invalid media projection");			}			flags = projection.applyVirtualDisplayFlags(flags);		} catch (RemoteException e) {			throw new SecurityException("unable to validate media projection or flags");		}	}	if (callingUid != Process.SYSTEM_UID &&			(flags & VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR) != 0) {		if (!canProjectVideo(projection)) {			throw new SecurityException("Requires CAPTURE_VIDEO_OUTPUT or "					+ "CAPTURE_SECURE_VIDEO_OUTPUT permission, or an appropriate "					+ "MediaProjection token in order to create a screen sharing virtual "					+ "display.");		}	}	if (callingUid != Process.SYSTEM_UID && (flags & VIRTUAL_DISPLAY_FLAG_SECURE) != 0) {		if (!canProjectSecureVideo(projection)) {			throw new SecurityException("Requires CAPTURE_SECURE_VIDEO_OUTPUT "					+ "or an appropriate MediaProjection token to create a "					+ "secure virtual display.");		}	}	if (callingUid != Process.SYSTEM_UID && (flags & VIRTUAL_DISPLAY_FLAG_TRUSTED) != 0) {		if (!checkCallingPermission(ADD_TRUSTED_DISPLAY, "createVirtualDisplay()")) {			EventLog.writeEvent(0x534e4554, "162627132", callingUid,					"Attempt to create a trusted display without holding permission!");			throw new SecurityException("Requires ADD_TRUSTED_DISPLAY permission to "					+ "create a trusted virtual display.");		}	}	if (callingUid != Process.SYSTEM_UID			&& (flags & VIRTUAL_DISPLAY_FLAG_OWN_DISPLAY_GROUP) != 0) {		if (!checkCallingPermission(ADD_TRUSTED_DISPLAY, "createVirtualDisplay()")) {			throw new SecurityException("Requires ADD_TRUSTED_DISPLAY permission to "					+ "create a virtual display which is not in the default DisplayGroup.");		}	}	if ((flags & VIRTUAL_DISPLAY_FLAG_TRUSTED) == 0) {		flags &= ~VIRTUAL_DISPLAY_FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS;	}	// Sometimes users can have sensitive information in system decoration windows. An app	// could create a virtual display with system decorations support and read the user info	// from the surface.	// We should only allow adding flag VIRTUAL_DISPLAY_FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS	// to trusted virtual displays.	final int trustedDisplayWithSysDecorFlag =			(VIRTUAL_DISPLAY_FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS					| VIRTUAL_DISPLAY_FLAG_TRUSTED);	if ((flags & trustedDisplayWithSysDecorFlag)			== VIRTUAL_DISPLAY_FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS			&& !checkCallingPermission(INTERNAL_SYSTEM_WINDOW, "createVirtualDisplay()")) {			throw new SecurityException("Requires INTERNAL_SYSTEM_WINDOW permission");	}	final long token = Binder.clearCallingIdentity();	try {		// 调用内部实现		return createVirtualDisplayInternal(callback, projection, callingUid, packageName,				surface, flags, virtualDisplayConfig);	} finally {		Binder.restoreCallingIdentity(token);	}}// /frameworks/base/services/core/java/com/android/server/display/DisplayManagerService.javaprivate int createVirtualDisplayInternal(IVirtualDisplayCallback callback,		IMediaProjection projection, int callingUid, String packageName, Surface surface,		int flags, VirtualDisplayConfig virtualDisplayConfig) {	synchronized (mSyncRoot) {		if (mVirtualDisplayAdapter == null) {			Slog.w(TAG, "Rejecting request to create private virtual display "					+ "because the virtual display adapter is not available.");			return -1;		}		// 为虚拟屏创建Device(告知surfaceflinger创建Display)		DisplayDevice device = mVirtualDisplayAdapter.createVirtualDisplayLocked(				callback, projection, callingUid, packageName, surface, flags,				virtualDisplayConfig);		if (device == null) {			return -1;		}		// 发送添加Device通知,这里比较重要		mDisplayDeviceRepo.onDisplayDeviceEvent(device,				DisplayAdapter.DISPLAY_DEVICE_EVENT_ADDED);		// 检查Display是否创建成功		final LogicalDisplay display = mLogicalDisplayMapper.getDisplayLocked(device);		if (display != null) {			return display.getDisplayIdLocked();		}		// Something weird happened and the logical display was not created.		Slog.w(TAG, "Rejecting request to create virtual display "				+ "because the logical display was not created.");		mVirtualDisplayAdapter.releaseVirtualDisplayLocked(callback.asBinder());		mDisplayDeviceRepo.onDisplayDeviceEvent(device,				DisplayAdapter.DISPLAY_DEVICE_EVENT_REMOVED);	}	return -1;}
  • 接下来DMS开始调用SurfaceFlinger的接口,创建Display。并将Display放入自身的List中管理。
// /frameworks/base/services/core/java/com/android/server/display/VirtualDisplayAdapter.javapublic DisplayDevice createVirtualDisplayLocked(IVirtualDisplayCallback callback,		IMediaProjection projection, int ownerUid, String ownerPackageName, Surface surface,		int flags, VirtualDisplayConfig virtualDisplayConfig) {	String name = virtualDisplayConfig.getName();	// VIRTUAL_DISPLAY_FLAG_SECURE 的用途,是判断是否为安全的Display,这个参数会告知SurfaceFlinger	boolean secure = (flags & VIRTUAL_DISPLAY_FLAG_SECURE) != 0;	IBinder appToken = callback.asBinder();	// 调用SurfaceFligner创建Display(Display的type是virtual)	IBinder displayToken = mSurfaceControlDisplayFactory.createDisplay(name, secure);	final String baseUniqueId =			UNIQUE_ID_PREFIX + ownerPackageName + "," + ownerUid + "," + name + ",";	final int uniqueIndex = getNextUniqueIndex(baseUniqueId);	String uniqueId = virtualDisplayConfig.getUniqueId();	if (uniqueId == null) {		uniqueId = baseUniqueId + uniqueIndex;	} else {		uniqueId = UNIQUE_ID_PREFIX + ownerPackageName + ":" + uniqueId;	}	// 通过SurfaceFligner返回的displayToken,创建Device对象	VirtualDisplayDevice device = new VirtualDisplayDevice(displayToken, appToken,			ownerUid, ownerPackageName, surface, flags, new Callback(callback, mHandler),			uniqueId, uniqueIndex, virtualDisplayConfig);	//  放到虚拟屏的List中管理。	mVirtualDisplayDevices.put(appToken, device);	try {		if (projection != null) {			projection.registerCallback(new MediaProjectionCallback(appToken));		}		appToken.linkToDeath(device, 0);	} catch (RemoteException ex) {		mVirtualDisplayDevices.remove(appToken);		device.destroyLocked(false);		return null;	}	// Return the display device without actually sending the event indicating	// that it was added.  The caller will handle it.	return device;}// /frameworks/base/services/core/java/com/android/server/display/DisplayDeviceRepository.java//  mDisplayDeviceRepo.onDisplayDeviceEvent(device,//				DisplayAdapter.DISPLAY_DEVICE_EVENT_ADDED); // 这段代码,会调用到下面的函数中。private void handleDisplayDeviceAdded(DisplayDevice device) {	synchronized (mSyncRoot) {		DisplayDeviceInfo info = device.getDisplayDeviceInfoLocked();		if (mDisplayDevices.contains(device)) {			Slog.w(TAG, "Attempted to add already added display device: " + info);			return;		}		Slog.i(TAG, "Display device added: " + info);		device.mDebugLastLoggedDeviceInfo = info;		// 需要是将Device(就是上面创建的虚拟屏幕Device)放入到DMS的管理list		mDisplayDevices.add(device);		// 通知Device添加,会调用到LogicalDisplayMappe的handleDisplayDeviceAddedLocked中。		sendEventLocked(device, DISPLAY_DEVICE_EVENT_ADDED);	}}// /frameworks/base/services/core/java/com/android/server/display/LogicalDisplayMapper.javaprivate void handleDisplayDeviceAddedLocked(DisplayDevice device) {	DisplayDeviceInfo deviceInfo = device.getDisplayDeviceInfoLocked();	// Internal Displays need to have additional initialization.	// This initializes a default dynamic display layout for INTERNAL	// devices, which is used as a fallback in case no static layout definitions	// exist or cannot be loaded.	if (deviceInfo.type == Display.TYPE_INTERNAL) {		initializeInternalDisplayDeviceLocked(device);	}	// Create a logical display for the new display device	LogicalDisplay display = createNewLogicalDisplayLocked(			device, Layout.assignDisplayIdLocked(false /*isDefault*/));	// 刷新布局和display配置	applyLayoutLocked();	updateLogicalDisplaysLocked();}
  • 虚拟屏幕的创建,Client端通过Surface告知的DisplayID,创建VirtualDisplay对象。通过DisplayID,与DMS打交道。DMS服务端,通过SurfaceFlinger创建虚拟屏,拿到SurfaceFligner的DisplayToken,然后通过它创建VirtualDisplayDevice + LogicalDisplay来管理虚拟屏幕。

    在这里插入图片描述

如何上屏?
  • 创建虚拟屏幕的时候,会传入了一张Surface(比如绑定主屏的一张Buffer)。虚拟屏通过这张Surface拿到Surface对应的Buffer,将上屏内容绘制到这个Buffer上,然后提交到画面流水线上(SurfaceFlinger)。通过SurfaceFlinger将这个这个Buffer最终由SurfaceFlinger描画并显示到Surface所在那张Display上(根据VirtualDisplay位置去显示。)

    在这里插入图片描述

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